Fleet Operations
Connecting to runtime…
● connecting · tick —
What you are looking at. The robots are simulated — their beacons,
telemetry, network latency and battery drain are generated. The platform is not.
Onboarding, capability negotiation, kinematic validation, temporal synchronisation,
collision avoidance, SCP message signing and the hash-linked attestation chain are
all executing in the real engine. Every figure below is read back out of the runtime.
Swarmation Playbook
call a play — the fleet executes it live
Drone
Ground / crawler
Humanoid
Arm (fixed)
Forklift
Emergency stop
Swarmation slot
| Manufacturer | Model | Class |
Link | Latency | Battery |
Status | Current task |
Runtime internals
| Manufacturers online | — |
| Device classes | — |
| Active SCP drivers | — |
| Coordination graph | — |
| Patterns learned | — |
| Sync dispatches | — |
| Formations created | — |
| E-stops auto-cleared | — |
| Tasks queued (no capable device) | — |
| Uptime | — |